Simon Egenfeldt-Nielsen – Melanoid Nation Foundation https://www.melanoidnation.org Mon, 14 Sep 2015 02:01:13 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 Video Game Inspired By The Slave Trade Was Used As Educational Material https://www.melanoidnation.org/video-game-inspired-by-the-slave-trade-was-used-as-educational-material/ https://www.melanoidnation.org/video-game-inspired-by-the-slave-trade-was-used-as-educational-material/#comments Mon, 14 Sep 2015 01:18:47 +0000 http://melanoidnation.org/?p=2491 Racism/supremacy is multi-faceted, and exists that way as a means of reinforcing the false narrative that implies that members of the dominant society should reign supreme of Melanoid people. One video game made such implications, and was later modified after an outcry from people on social media.

The game, titled Playing History: Slave Tradeis a video game created and released by Copenhagen (Denmark) based company, Serious Games Interactive back in 2013. The premise of the game allegedly was intended by its developers to be used as an educational tool for children between the ages of 11-14 about the treacherousness of the Slave Trade, although the content of the game appears to be less-than-sensitive toward people of the African Diaspora, let alone “educational”.

As you can see in the featured image of this story, there appears to be an animated/ digitized image of African captives being dumped into a slave ship in large quantities and forced to all fit into the ship at once, which is eerily similar to the objective of the 1980’s puzzle-themed video game titled: TetrisThe founder of the Slave Trade game, Simon Egenfeldt-Nielsen, used Twitter to justify his reasoning(s) for creating the demeaning game, only to later delete his account earlier this month.

Here is another screenshot from the game below.

slavery video game 2

Although the trailer for the video game was edited in order to leave out the slave ship scene, it remains a segment of the game. Games such as these are a vivid reminder that there is a need for us to create our own video games among other things.

B. Clark

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